NvZ 2017 Rule Set
Rule 0 - Be Respectful and a Good Sport
Tags and Stuns
- Must Wear bandannas around the upper arm. Bandannas must not be of the same color as your clothing beneath and must be visible from 360 degrees
- The role of the humans is to fight off the zombie horde and survive the game
- Humans are expected to always be in play from Saturday through the end of game on Sunday
- Use dart blasters, sock-bombs, and blowpipes to defend themselves from zombies
- Darts must be fired from a blaster or blowpipe, they may not be thrown by hand.
- Socks must be thrown from the hand
- “Shotgunning”, or firing/throwing multiple darts/socks at the same time is allowed.
- Sock-bombs may only contain a single sock, and may only have a minimal amount of tape to hold it together and a soft velcro patch.
- As well as standard and certain off-brand darts, Rival balls, Vortex discs, Demolisher and Titan missiles are also allowed as long as they fall under all other rules regarding ammunition
- Zing products, specifically bows and arrows are not allowed
- Any ammunition that is deemed unsafe by a Moderator or Admin can be removed from gameplay at their discretion.
- Blasters must be able to be identified as toys. You may paint them, but you are required to leave the tip of the barrel orange. If it is too difficult to tell your blaster is a toy, we will have brightly colored duct tape for you to put on it. If you choose not to, your blaster cannot be carried or used during gameplay.
- Blasters must fire darts below 120 fps or about 36 meters per second.
- Hard-tipped darts such as FVJ’s and Stefans are not allowed. This includes any modified or homemade darts.
- Blowpipes are limited to 3 feet, 0.91 meters, in length and must be made of PVC.
- It is strongly recommended to add caps to the end of blowpipes to prevent eye/mouth injury in case of collisions
- Sock bombs may not have the hook side of Velcro on them
- No melee or marshmallow shooters
- Active zombies must wear bandannas around their head. The bandanna must be visible 360 degrees around player
- Inactive zombies must wear bandannas around their neck
- The role of zombies is to tag humans and spread the infection
- When hit by a dart, sock or other legal ammunition type, an active zombie will then become inactive until the next respawn
- Standard zombie respawns are every 10 minutes on the clock. An example is if a zombie gets shot at 3:09, they respawn at 3:10. If they are shot at 3:11, they respawn at 3:20.
- During larger story-based missions, respawn rules may be changed. Moderators and Admins will inform players of any changes.
- There is no minimum distance a zombie must be from humans to respawn, however they may not follow or “stalk” humans between respawns.
- When inactive, a zombie cannot interfere with the game in any way. Examples are intentionally blocking shots aimed at active zombies and broadcasting the location of humans.
- Zombies may only tag 1 human per respawn unless otherwise stated by an Admin.
- A newly turned zombie does not need to wait until respawn. Once they turn over their human card and move their bandanna to their head, they will be considered an active zombie.
Rule 0 - Be Respectful and a Good Sport
- Be respectful to the Admins, Moderators, other players, SU Staff, and the general public.
- No physical violence will be tolerated
- Do not try to exploit the rules in a manner that is unfair to other players. While some things may not have been expressedly forbidden by other rules, it should be obvious that you aren’t supposed to do them
- Do not damage other people’s property or the property of the host location.
- Do not aim blasters at the face or head
- Players that are found to violate Rule 0 will be warned. If the violations continue, you will be asked to leave the game
- Ages 12-17 are allowed to play in Nation vs Zombies
- Must have a parent or guardian in attendance.
- In play as a human or zombie
- Assisting as a volunteer
- Must wear protective eyewear during gameplay
Tags and Stuns
- A tag occurs when an active zombie makes full palm contact with any area on a human’s body as well as bags, pouches, and holsters attached to them
- Tags to un-holstered, in-use blasters do not count
- Blasters cannot be used to block tags
- Avoid tagging people on ‘red-zones’ (aka. crotch, breast, face, etc.)
- A stun occurs when an active zombie is hit by a dart, sock, or other legal ammunition type anywhere on their person. At that point the zombie is considered inactive and must remove their bandanna from their head as soon as possible
- Darts that hit anything the zombie is holding or have strapped to them (umbrella, backpack, cape, etc.) also count
- Ricochets do not count towards stuns.
- A safe zone is an area that is considered to be out of play
- Once in a safe zone, tags and stuns do not count
- All buildings are safe zones
- A player is considered in play until they have one foot in the safe zone
- A player may also hold doors open for others when entering or exiting a building and be considered out of play so long as they intend to enter the building themselves
- If a player is asking an Admin or Moderator a legitimate question regarding gameplay or rules, they are considered safe
- All safe zone rules apply to all vehicles (cars, trucks, bikes, skateboards, people, etc.)
- Areas where play is not allowed
- Construction zones
- Marked private property (includes businesses)
- Other locations marked on the provided map
- Areas where play is allowed
- Anywhere on Shepherd University campus
- Possibly a few select off campus locations (all will be marked on the map
- No masks or face coverings may be worn during gameplay. This is a request from local police.
- Face paint is allowed
- All players, human or zombie, are expected to pick up darts when possible. Everyone contributed to the mess, so everyone needs to help keep the campus clean
- While hiding in bushes is allowed and encouraged, do not damage the campus plants. Don’t walk through plants that are easily damaged such as flowers and small shrubs.
- Do not climb/jump up or down ledges higher than your waist
- If a police officer comes up to you and tells you to do something that contradicts what an Admin says, listen to the officer. They have the authority to arrest you. The Admins do not.